Next
Multiplayer:
There will not be a beta but their is still the possibility of a demo.
Players:
Consoles: 1-18
PC’s: 1-32
Co-op: 2-4
Some modes will have 2 players,8,12,and 18.
CoD: WaW will include four-player online co-op for the Xbox 360, PS3, and PC, while the console versions will also allow soldiers to pair up offline for local split-screen gameplay, with “a unique co-op mode for two players” reserved for soldiers waggling on the Wii. However, the game’s online focus won’t end with simply gunning down enemy soldiers and offering moral support to buddies trying to make it through the game’s “darker themes.” Activision notes that Call of Duty: World at War will shell out persistent experience points to players participating in both competitive and cooperative online battles, as well as a difficulty curve that will scale depending on a player’s experience rank and rank of the player’s friends.
Multiplayer looks a lot like COD4:MW, in regards to the Graphic User Interface and Gameplay. Those who love the predecessor, will feel right at home. Party lobby, load screens, map selection, etc., all look quite familiar.
Perks – Yes, they are indeed back. To answer the overwhelming concern, last I heard, yes, Martyrdom and Juggernaught will be making a return. They will be balanced by counter perks and it’s being discussed whether perks such as Martyrdom & Last Stand will be viable if you do not still have that perk’s tool in your arsenal (Realism v Gameplay).
XP – Experience points are back, you can earn them in MP as well as in Co-op in order to unlock new weapons, attachments, etc. Again, Challenges take the place of online Achievements and will add to your overall XP. Keep in mind, what your skill is in MP, will determine what the AI is in online Co-op. Since you earn XP in Co-op, the better you are, the harder the AI opposition will be!
Maps – The first SP map Maikin Raid was an MP map (not sure of the name). Kind of cool because if you are say… getting shot at in a hut, you can shoot out a wall, jump in the water, and flank your enemy. There was another map with a big building, good short-medium range, and another that was more urban warfare type in the streets. Names at the time were still TBD, so I’m not going to go into specifics on those. The urban street map, was in a night setting though.
Kill Streak Bonus - Yes, they are back. At 3 kills you can launch a spy drone (they did exist in WWII) analogous to the UAV, at 5 kills you can call in an artillery strike, at 7… No one knows what it’ll be but I’d bet something will be there to reward the gamer.
Attachments - They will be back but instead of a red dot sight, you can get an iron cross sight. On what guns and such, I’m not sure. This is the only one I saw. I’m sure many did indeed exist in WWII and will be present.
Their will be Vehicles in “Certain Gametypes.” Not all Gametypes will include vehicles, so those who like them can play them, and vice-versa.
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A flamethrower will be available in the game, and is apparently based off of the design and handling of the armament in Return to Castle Wolfenstein. This lethal weapon can burn the skin off of your enemies.
The player is able to shoot through cover, “with enough bullets, the player causes enough damage to one of the walls to create a hole big enough to walk through.”
The game allows you to swim for the first time in the series, although movement will be severely limited, with your character only capable of walking at half speed.
You can use all the nations weapons even if you are on the other nation, just like in COD4, if your playing as an American you can still have a Kar98k in one of your classes.
Their will be 65 levels(ranks) and will have prestige(number of prestiges unknown).
The Flamethrower is rumored of being a perk.
Private matches will be similar to COD4.
Their will be a party system similar to COD4’s, The highest amount of players in a party will be 9.
Their will not be a map editor for consoles but their will be one for PC’s.
Capture The Flag will be making a return in World at War.
Their will be online and single player achivements.
Their will be a create-a-class system similar to COD4’s.
Players will be able to climb up trees and snipe from them.